![]() ![]() The study showed that models in the "improvements" category use a different type of material to process the alpha channel on the texture. we can't make TeamColor for stations and bases.improvements to the gameplay based on observations and tests.story missions combined into a campaign.updating and enlarging the life of planets.system of upgrades for units and Explorer.one assistant who is ready to devote time to creative and not only work on the mod in a friendly company Write here:.if you like the mod and what you read here, then talk about it, share it with a friend and a comrade, it will help the next version to come out.this is the necessary support for me to move on.It's less an addition and more of overhaul mod in my eyes. V.5 is up, it changes quite a lot so I hold it off to force the update on steam users of the mod. I need 12! 12 brave guys who will upgrade a unit to 10th level and write about it in topic: C:\Users\'User'\Documents\my games\Sid Meier's Civilization Beyond Earth\MODS or along similar lines (I use win 8.1).Colorful Tech Web and Affinityful (1.10).Option up to 99999 maximum number of moves (1.10).The system of upgrading military units for experience has been expanded (1.08) Explorers can get experience (1.09).Fixed a bug in the description of the 4th upgrade of experience: Russian, English (1.08).Added coloring of units with player colors (worker, Colonist, Boat, Explorer, Soldier, Ranger)(1.09).The "Enable timer" option has been introduced and displays the current real date and time on the top panel (1.06).It will already have an Arid biome built-in which can hopefully form the basis of creating a Dune environment that is as varied and interesting as we aimed to create in Dune Wars. Added 50% effect of the speed modifier on the entered game mechanics So it seems like Beyond Earth is going to make a much better modding platform for a successor to Dune Wars than Civ 5 for a number of reasons.The number of AI Explorers depends on the real map size Adjusted the number of Explorers in computer players to compete with humans for expeditions.Rewards for Pods and Expeditions are more diverse and are distributed according to the following scheme: 1/3 goes to the nearest base, 1/3 to the Capital, 1/3 to any base in the colony (1.07).During the game, different types of expeditions will appear on the map (Satellite, Ruins, Sunken ship, etc.), as well as Supply Pods The "Enable search for Expeditions" option has been introduced.If Makara and other aliens die, there is a chance to get a skeleton for the expedition The "Enable Alien Skeletons" option has been introduced.Added missing description for some stations. Returned a plot description of trading Stations when found and clicked in the interface (1.04).Outlines of the Earth's continents in 3 sizes. Increased the standard limit of 10 factions to 12 on a map of any size.4 planet maps: Inland sea, Tiny Islands, Glacier, Skirmish. ![]()
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